

Without that, the game's code and our DLL's code may be located too far away in memory to branch directly to each other.Įither WINE's loader is not supporting ASLR and loads executables at a very low address all of the time, or the functions for querying the state of memory are not implemented correctly. If you are not able to save these settings, it could be due to your graphic card settings or a mod overriding these options. Since branch instructions have a range that is smaller than the address space on 64-bit operating systems, we need to allocate a buffer that is adjacent to the game's code, called a "branch trampoline".

The developer has contacted me and given some feedback on the issue. Or open the FO4 launcher via steam and see what the resolution is set to. Head to My Documents\My Games\Fallout 4 and check the INI files there. Obviously your paths and Script Extender are going to be different, but this is what you get after you use ADD TOOL, in the Dashboard Your Paths should be something like TARGET - Drive:\Steam\steamapps\common\Fallout 4\f4seloader. Under native Windows 10 there are no issues, so the issue is exclusively with Wine in general. Your INI files for your profile in Vortex may feature the resolution you're currently seeing. Add the following lines to your Fallout4Custom.ini. Open (or create, if missing) Fallout4Custom.ini with your favourite text editor (we use Notepad++). Within this folder youll find a number of. Script functions because it does not initialize. Navigate to your Fallout 4 Folder at the following location 'Documents/My Games/Fallout 4'. F4se_loader.exe successfully executes Fallout4.exe.į4se_loader.exe fails to properly initialize.
